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Leap motion calibration

For the past week I ended up revisiting a problem we had earlier during the semester. This problem involved the leap motion hands being...

yani's devlog #5

Ok, so now its officially March. We now have about less than a month until the semester is over and our projects will come to an end....

yani's devlog #4

Hey again! I’m back again with a new development log. A lot seems to happen every single time I update, but this time, truly a lot has...

YANI'S DEVLOG #3

Hi again! I’m back with another update on our project. It’s now the end of December and the deadline for our Alpha Prototype is rapidly...

Converging on a Design

For the art team, this part of development was focused on testing, testing, and testing. We had created silhouettes and options last...

YANI'S DEVLOG #2

Since the last time, a lot has happened in our capstone group. We’ve solidified on our game and we've completely changed the direction...

Starting Capstone Year

Hi, I’m Keana Almario! I’m a game designer from the Philippines, and I also specialize in illustration and 2D art. This year, I’ll be...

yani's devlog #1

So this is my first development log since year 4 and capstone have started. We're currently on week 6 out of 28-ish, so we're still in...

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